Tetris move

Log in om je oplossingen te testen.
type Direction = (Int,Int) data Block = Block (Int,Int) deriving (Eq,Show) -- Move a block in a certain direction -- This boils down to adding the change in direction to the block coordinate. -- (* Difficulty 1 *) move :: Direction -> Block -> Block move (x,y) (Block (p,q)) = undefined
Je kunt zo vaak indienen als je wenst. Er wordt enkel rekening gehouden met je laatst ingediende oplossing.
Log in om je oplossingen te testen.